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Game development · 2025

Lost In — 2D Adventure Game

A 2D exploration game built in 2025 with the Godot engine and GDScript. It follows a character lost in a forest. I independently wrote the game code and created the pixel characters.

My role
Game developer & pixel artist
Project
Godot game
Year
2025
Lost in gameplay, with a character beside a river and wooden bridge

My contribution

The problem

Create an exploration game in which a character lost in a forest investigates their surroundings to determine their location.

My solution

The player controls a character lost in a forest, explores the surroundings, and tries to determine their location. I implemented the game concept, interaction logic, and programming.

Implementation

I developed the main mechanics and character actions with Godot and GDScript, and drew the 2D pixel characters myself. Some other graphic assets came from open-source projects.

Tools

  • Godot
  • GDScript
Lost in character selection screen
Lost in character selection screen